Code it Local
CRINTE LAB
Phase and Stage: STEM – Early education, interest building in technical subjects; ICT – Tertiary education and vocational training
Action: Training / mentoring
Beneficiaries: Girls only; Women only; Schools
Users: Education providers; Training providers
The Code it Local initiative is a multifaceted professional development program designed for early childhood educators, focusing on the integration of STE(A)M education, programming, educational robotics, and computational thinking into kindergarten teaching practices. Implemented both remotely (synchronously and asynchronously) and in person, the initiative adhered to the core principles of adult education. Trainees were placed at the center of the learning process, with an emphasis on active participation, mutual respect, and collaborative learning.
Organized at the local level in Greece, the initiative addressed the need for accessible training opportunities within communities, recognizing the fast-paced changes in society and the demanding responsibilities of adult learners. The training was part of a broader effort to support lifelong learning and sustainable development within local communities and contributed to the creation of “learning cities.” The initiative also counts with the support of the EU Code Week team. Morover works in collaboration with the Creativity, Innovation and Technology in Education Lab of the University of Western Macedonia supervised by Professor Tharrenos Bratitsis.
Code it Local employed a blended learning model, offering flexibility in scheduling and content to accommodate educators’ diverse needs. The approach supported professional growth through a mix of theoretical and hands-on methodologies, encouraging reflection on pedagogical practices and the application of digital tools in early childhood settings. A key feature was the emphasis on peer learning, fostering a collaborative culture and co-development of content among participants and trainers. Each training cycle was informed by participant feedback collected through a structured needs assessment questionnaire, ensuring that the content remained relevant, inclusive, and targeted.
The initiative provided exposure to educational tools such as the Beebot floor robot, suitable for young learners, and introduced unplugged programming strategies like pixel art and physical role-play, simulating programming logic without the need for robotic kits. This allowed educators to experience diverse teaching strategies aligned with the developmental needs of preschool children.
Importantly, the initiative actively addressed the gender gap in digital education by promoting inclusive participation and empowering educators—regardless of gender—to engage confidently with STEAM disciplines. This commitment aligned with broader efforts to foster equity and diversity in digital skills development from early childhood education onwards.
Code it Local demonstrated the effectiveness of peer-to-peer learning, not only in enhancing digital competencies but also in building professional networks and trust among participants. It cultivated a small but dynamic learning community, where educators of the same level could share experiences, co-create educational content, and support each other’s professional growth. The outcomes were further amplified through the EU Code Week platform, facilitating the dissemination of good practices and reinforcing the value of local, collaborative, and inclusive educational innovation.
In conclusion, Code it Local served as a model for localized, responsive, and equitable professional development in digital education. It highlighted the transformative potential of community-based learning initiatives and reinforced the importance of beginning STEAM and computational thinking education from the earliest years.